Navigating the tense halls of Five Nights at Freddy's: Security Breach leads players to one of the most exciting late-game encounters in Roxy Raceway. Reaching 05:00 AM unlocks the critical objective to decommission Roxanne Wolf and acquire her eyes for Glamrock Freddy's final upgrades. To complete this multi-step quest, players must navigate around the raceway, repair key vehicle components, and outsmart a blind but incredibly aggressive animatronic.

Preparing the Go-Kart and Securing the Robot Head

Before facing Roxy directly, Gregory needs to locate a broken go-kart in the raceway area. The kart requires a functional driver assist head to operate, which can initially be found in a broken state within the driver garages. Players must secure a Dance Pass to enter the West Arcade and utilize the staff repair station to restore the head to working order.

Navigating the West Arcade requires resetting multiple power breakers while dodging S.T.A.F.F. bots and DJ Music Man. Once power is fully restored, Gregory can place the head into the repair chamber, successfully fixing the crucial component. Returning to Roxy Raceway with the repaired head allows players to install it on the go-kart and initiate the high-speed confrontation.

Luring Roxy and Surviving the Initial Collision

Installing the repaired head triggers a cinematic sequence where the go-kart launches forward and crashes directly into Roxy. The impact heavily damages the animatronic, leaving her shattered on the track floor. Players can immediately claim Roxy's Eyes from the wreckage before logging their progress at the nearby save point.

However, the fight is far from over as Roxy rises from the crash site in a decommissioned state. Pressing the nearby green button reawakens her, causing her to smash through a wooden barrier and begin the boss encounter. Gregory must remain composed and act quickly as she begins actively hunting down any sound in the room.

Evading the Blind Animatronic and Escaping the Furnace

In her ruined state, Roxy is completely blind, relying entirely on sound cues and erratic charge attacks to locate Gregory. Players must crouch-walk through holes in the walls and position themselves in front of wooden doors. By baiting Roxy into charging at Gregory, she can be tricked into acting as a battering ram to smash open escape routes.

The final phase takes place inside a burning room where movement is strictly constrained by environmental flames. Players must stand near specific corners, bait her sprint attack, and circle around her toward the designated exit vent. Crawling through the vent allows Gregory to leave Roxy trapped behind and escape safely into the next area.